Eidos-Montreal Cuts 124 Staff in Major Studio Restructure as Studio Head David Anfossi Departs
Eidos-Montreal has laid off 124 employees across its production and support teams, with studio head David Anfossi also departing as part of the restructuring. The cuts, confirmed by the studio directly, eliminate positions across both production and support functions and follow three consecutive years of workforce reductions at the Embracer Group-owned developer.
What Happened at Eidos-Montreal
The layoffs were confirmed by Eidos-Montreal in an official statement, which named the affected areas as production and support teams. “The reduction in workforce affecting 124 employees is a result of changing project needs and impacts across production and support teams,” the studio stated. Studio head David Anfossi is also exiting the company alongside the cuts, according to reporting by Gamerbraves and Game Developer.
The developer — best known for Deus Ex: Human Revolution (2011), Deus Ex: Mankind Divided (2016), Marvel’s Guardians of the Galaxy (2021), and Shadow of the Tomb Raider (2018) — has not specified a replacement for Anfossi or confirmed any active project that the restructured team is working toward.
The Studio’s Recent History
Eidos-Montreal was acquired by Embracer Group from Square Enix in 2022, alongside Crystal Dynamics and Square Enix Montreal, in a deal worth approximately 300 million USD. This marks the studio’s third consecutive year with significant layoffs, continuing a pattern that began when Embracer’s major Saudi Arabia investment collapsed in mid-2023. That funding collapse triggered closures and restructurings across Embracer’s portfolio that have now cost thousands of developer positions globally.
Official Statement
The studio framed the decision as necessary to align headcount with current project requirements. No specific upcoming project has been publicly confirmed by Eidos-Montreal since Anfossi’s leadership began reshaping the studio’s direction after the Square Enix acquisition.
What This Means for Players
The immediate concern for fans is the future of Eidos-Montreal’s active pipeline. The studio’s last released title was Marvel’s Guardians of the Galaxy in October 2021. Speculation around a new Deus Ex entry has circulated for years, but no project has been formally announced or greenlit publicly, and Anfossi’s departure removes the executive most associated with that creative direction.
The Broader Embracer Effect
Eidos-Montreal is one of many Embracer-owned studios to shed headcount over the past 18 months. Crystal Dynamics, Gearbox Software, and dozens of smaller Embracer labels have all been affected. The cumulative toll across the publisher now runs into several thousand developer positions lost since the funding collapse in mid-2023.
For the SEA gaming community, these layoffs matter because Eidos-Montreal built franchises with strong PC followings across Malaysia, Indonesia, and Thailand. The Deus Ex series in particular remains a touchstone for narrative-driven PC action RPGs in the region.
What Comes Next
No timeline has been provided for new project announcements. Embracer Group’s restructuring has shown signs of stabilising in early 2026, with some studios — including Crystal Dynamics with a new Tomb Raider project — beginning to signal new directions. Eidos-Montreal’s public roadmap remains blank, and the loss of a long-tenured studio head makes the near-term outlook more uncertain than at any point since the 2022 acquisition.
Source: Eidos-Montreal official statement via Game Developer and Gamerbraves