Capcom has added four classic titles to Steam: the original Resident Evil (1996), Resident Evil 2 (1998), Resident Evil 3: Nemesis (1999), and Breath of Fire IV (2000). All four are live on the platform as of 2 April 2026, each launching at a 50% discount from standard catalogue pricing.
The arrival of these titles on Steam — confirmed by a direct store link posted to r/pcgaming on 2 April 2026, pointing to Resident Evil (1996) at store.steampowered.com/app/4249100 — gives PC players legitimate access to the original trilogy ahead of the modern remakes, and marks Breath of Fire IV‘s first Steam appearance. All three Resident Evil titles are listed at 50% off their standard price at launch — players should verify current pricing through the Steam Malaysia storefront in MYR, as launch discounts are time-limited.
What’s Available Now
The four titles now listed on Steam are:
- Resident Evil (1996) — Steam App ID 4249100 — the original fixed-camera survival horror title, set in the Spencer Mansion
- Resident Evil 2 (1998) — Steam App ID 4249110 — the Raccoon City outbreak, featuring Leon S. Kennedy and Claire Redfield
- Resident Evil 3: Nemesis (1999) — Steam App ID 4249120 — Jill Valentine’s escape from Raccoon City with the Nemesis in pursuit
- Breath of Fire IV (2000) — Capcom’s classic JRPG, the fourth entry in the Breath of Fire series
The Resident Evil originals have been notably difficult to access on modern PC through official channels. Earlier versions were available through GOG and select Capcom compilations, but consistent Steam availability has been a long-standing gap. That gap is now closed.
Breath of Fire IV Returns
Breath of Fire IV is the more surprising addition. The series has been dormant for over two decades, and official digital availability has been patchy. Its appearance alongside the RE titles suggests Capcom is taking a systematic approach to its back catalogue rather than releasing on a purely reactive basis.
Why This Matters for SEA Players
The Resident Evil franchise has a large and devoted following across Southeast Asia — the series’ mixture of survival tension and action-horror has always found a particularly engaged audience in the region. The 1996 original and its two direct sequels are the roots of that fanbase, and many players who came to the franchise through the Resident Evil 2 (2019) or Resident Evil 3 (2020) remakes have never played the originals in any official form.
Steam availability also means regional pricing applies through the Steam Malaysia storefront in MYR. The 50% launch discount makes this a practical entry point for players who have been waiting for official digital availability.
What to Expect from the Classic RE Games
The 1996 Resident Evil and its sequels use fixed camera angles, pre-rendered backgrounds, and tank controls — a control scheme that feels counter-intuitive by modern standards but is fundamental to how those games build tension. They are not the remakes, and they are not the over-the-shoulder style of Resident Evil Village. They are the originals, presented as they shipped.
For players who have only played the remakes, the classic trilogy is a genuinely different experience — slower, more methodical, and architecturally stranger in the best sense. The Spencer Mansion’s fixed-camera room layouts and pre-placed camera angles created tension through limited player visibility — a design approach the later remakes deliberately did not preserve.
Capcom has not announced whether additional classic titles will follow.